4/5 journal entry
GD201 Digital games prototype » Devlog
The readings all had talked about the different aspects of level design. Since my game in terms of environments is more of a background to establish a setting, the names for them should describe to the player what they should expect from stage when they select it. The stages for the most part should have some form illusional narrative to them so that there is always meaning to each of them. In turn giving the enviroments more distinctions for the player. The goal for these stages is to make sure the player is immersed in them and so making sure to add things that don't contradict that is key to getting the player hooked.
Get GD201 Digital games prototype
GD201 Digital games prototype
prototype game for my digital games classes
Status | Prototype |
Author | Stef Echevarria |
More posts
- updated/final 'build' rollaball stef echevarriaMay 10, 2021
- 5/10 journal entryMay 06, 2021
- 4/12 journal entryMay 06, 2021
- 3/15 journal entryMay 06, 2021
- 3/8 journal entryMay 06, 2021
- 3/1 journal entryMay 06, 2021
- Final 10-pager stef echevarriaMay 06, 2021
- 5/3 journal entryMay 03, 2021
- 3/21 prototype mechanic ideaMar 22, 2021
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